You are trained for work in a multidisciplinary design team within which you have a clear individual role. You gain a good grounding in the design of digital characters, and are able to build in 3D. You also learn to work in a studio setting, in which sets, lighting and camerawork play a role. You are trained in animation techniques, such as 2D animation and stop motion. You learn general skills in the area of animation, such as storyboarding and narrative techniques.
The course is made up of musical education, music production and music technology. You also acquire knowledge and skills related to production processes, cooperation, research & development, reporting, publishing and presenting.
This course brings the age-old traditions of storytelling, theatre and game playing together with the latest technological developments. You will learn how to develop new forms of games: games with content and artistry. Approximately half the classes on the BAT DVTG course focus on the technological side of things. The other half focus on art in general and theatre in particular. During many of the classes, you will work on the development of a concrete digital end product. Your point of departure in this is a story, a message or a content.
On the Digital Media Design (DMD) course, you learn to design interactive digital programmes for digital television, the internet and mobile telephony. You work in a digital design and development environment. You use software to process and produce (streaming) video, animation, 2D and 3D graphics, text, sound and interaction. You learn to analyse the communication and information needs of user groups, and to design creative solutions. You learn to harmonise the content, design and interaction of a production with one another. You learn how to develop concepts for commissioning parties and present them, and how to work in multidisciplinary teams.
Within the BAT Digital Video Design course, you are given an all-round training. You acquire expertise in the areas of direction, camerawork, lighting, sound, music and production. You increase your technical skills, and learn the logic of digital equipment and software. You become proficient in image processing techniques, editing and special effects, in combining image and sound and in new media applications. You develop your own ideas into strong concepts, and realise these in short, clip-type films, theatrical presentations, multimedia events or projections. The field of digital video design covers not only video productions, but also DVD productions, interactive installations, multimedia presentations and video shows for events and festivals. The connection between technology and design is an important element. You are innovative in the areas of image, direction and technique, and work in a contemporary area.
You are trained for work in a multidisciplinary game team, within which you have your own clear role. Along with knowledge in the area of game and level design, as a graduate you have sound knowledge of design, modelling, texturing, animation, technology and production. You work with professional game engines and development software. As a game designer, you learn to combine all the disciplines in a design team in such a way that the playability of a game reaches a high level.
As an interaction designer, you will look forward to the future possibilities of technology. You will develop and create extremely diverse applications, ranging from interactive works of art and VJ applications, through to advanced websites, CD-Roms, DVDs, software applications, educational and other games.
You are trained as a sound designer. A sound designer designs a total sound concept, for example for a feature film, computer game or theatrical performance. You learn to think in terms of concepts, composition and production. The education therefore consists of musical training, music production subjects and subjects in the area of tone and sound. You learn to use hardware and software in the area of music and sound. You also acquire knowledge and skills related to production processes, cooperation, research and development, reporting, publishing and presenting.